Spencer Martin

I make complex work easier to understand.

I partner with developers, build working tools, and stay close to the people and problems behind them.

Selected work

My background

Fifteen years across design, education, and software.

I started at Beck’s Hybrids, designing across print, motion, and interactive displays. At Pacers Gaming, I moved from leading content to overseeing team operations. Alongside that work, I built Pixel & Bracket into a software-education business. Today, I design ConvertSave, the file-conversion app I co-founded with my brother Hunter, and build tools for my own production workflow.

Product & interaction design
I organize complex tasks into interfaces people can follow—from a touchscreen archive to file conversion, onboarding, and account flows.
Prototyping & development
I use AI coding tools to build and test working software, and collaborate with developers through prototypes, troubleshooting, and implementation feedback.
Teaching & communication
My four YouTube channels have reached 71 million views. Explaining software makes me attentive to the steps and assumptions that can leave someone behind.
Leadership & ownership
I’ve led content and team operations, run an education business, and helped take a commercial product through design, release, and customer support.

Selected work

Product, systems & interaction

Let’s talk

Good work starts with
a useful conversation.

I’m interested in product teams where design, engineering, and learning happen together.