Beck’s Hybrids
Learning to make design work in the real world.
Beck’s was where I grew from an intern into a multimedia designer. Print, photography, motion, websites, and interactive displays taught me to follow a problem across formats—and stay involved until the work functioned.

The foundation
Start with the audience and the material.
I joined Beck’s Hybrids, a seed company, as a paid intern in 2011. After studying Visual Communication at Ball State, I became a full-time Digital Multimedia Specialist in September 2012. I stayed until April 2018.
The range of work became my education in applying design: a printed guide, a short animated ad, and a touchscreen all need different things from the same designer. I learned to ask what someone needed to understand, where they would encounter it, and what the format could support.
Design craft
Make the details serve the message.
For Beck’s 2016 product guide, I worked on design and photography. For the 2017 guide, I was the lead designer and photographer specifically for the rewards section. Those projects connected image-making with page layout and information hierarchy.
Digital advertising added another constraint: the message had to hold together in a smaller space, sometimes over time. I designed dynamic ads and motion graphics for social and display, adapting the brand to different placements.
I learned to judge the whole communication, from the choice of photograph to the order in which a reader encounters information. That attention to hierarchy still shapes how I design an interface.

Interactive work
Move from arranging content to designing a path.
I led the development, design, and management of interactive BrightSign displays and corporate digital signage. The work included Beck’s Experience Center and facility-tour experiences, as well as the original Purdue FarmHouse archive experience.
These projects extended my design decisions into behavior. A visitor needed to choose a topic, open an image or video, and find a way back. In BrightAuthor, I connected those screens and touch regions into functioning experiences.
This taught me to think beyond a single view. Content structure, navigation, and the physical display all had to work together. The question became: what happens after someone touches this?

Across teams
Help creative and development move together.
On the 2017 Practical Farm Research website project, I acted as a liaison between the creative and development teams. My work included information architecture, Bootstrap design assets, and HTML/CSS troubleshooting.
I learned to stay close to implementation: understand a constraint, make the design intent clear, and work through the details with the people building it. That experience became a foundation for my later product-design work with developers.

What I bring
What I bring to a team.
- Range with purpose
- I can move between visual design, content, and interaction while keeping the audience’s task in view.
- Care in execution
- Photography, layout, motion, and implementation taught me to notice the details that affect the finished experience.
- Practical collaboration
- I bring experience translating between creative intent and technical constraints, then helping resolve the gap.